Project introduction · 專案介紹
Persona Arcade
A bilingual arcade of short personality scenarios and quizzes, designed to produce a result worth discussing and sharing.
Three kinds of small games
Persona Arcade is a collection rather than a single test. Its games use different scoring models: personality dimensions, knowledge-quiz scores, and character archetypes. Current experiences include a personality scenario, a Taiwan Green Island knowledge quiz, and an office “good person” burden archetype.
Each game is built around a short sequence of choices. The interface keeps attention on one prompt at a time, records the answers, and then turns the outcome into a named result rather than exposing a spreadsheet of raw points.
Results are part of the experience
The result screen is not an afterthought. It combines the result name, description, score or archetype, and visual theme into a card that can be saved as an image or shared through the browser. A player can restart immediately or return to the arcade to choose another game.
The collection supports English and Traditional Chinese interface copy. This makes the same interaction understandable to two audiences without splitting the product into unrelated sites, while individual subjects can still remain rooted in Taiwanese language and culture.
What the project explores
Persona Arcade explores how small web games can feel complete without becoming large applications. A shared game structure handles loading, questions, progress, scoring, results, saving, and sharing. The individual game contributes the part that should be unique: its premise, writing, answer choices, scoring logic, and visual personality.
The goal is light entertainment with enough specificity to start a conversation—not a scientific or clinical assessment. Results should be read as playful prompts for reflection.
Enter Persona Arcade ↗繁體中文
人格遊樂場:短小、可以分享的測驗遊戲
Persona Arcade 是一組小型測驗遊戲,而不是只有一份固定的人格測驗。不同遊戲使用不同的計分方式,包括人格向度、知識題分數與角色原型。目前的內容涵蓋人格情境、台灣綠島知識問答,以及「辦公室好人負擔」原型測驗。
每次只顯示一個題目,讓玩家專注在當下的選擇。完成後,系統會把答案整理成具有名稱與說明的結果,而不只是顯示一串難以理解的原始分數。
結果卡也是遊戲的一部分
結果頁會把結果名稱、說明、分數或原型,以及各遊戲的視覺主題組成一張卡片。玩家可以把卡片儲存成圖片、使用瀏覽器分享,也能立刻重玩或回到遊樂場挑選其他題目。
介面同時支援英文與繁體中文,讓同一套互動可以服務不同語言的使用者;而個別題材仍然能保留台灣的語言與文化脈絡。
這個專案想驗證什麼
Persona Arcade 嘗試用共用的遊戲流程處理載入、題目、進度、計分、結果、儲存與分享,讓每個新遊戲只需要專注在真正不同的內容:主題、文字、選項、計分邏輯和視覺個性。
這些結果是輕鬆的自我觀察與聊天起點,不是科學或臨床評估。
進入 Persona Arcade ↗